
My usual strategy was to mix a lot of troops together in a big group and send them at the opposing forces. I found I had to keep a close eye on resources while I did this, though, because it can use a lot of your available resources when you invoke the leader powers.įor the most part, I played fast enough to keep ahead of the enemy. You can also rain down missiles or disrupt the enemy’s electronic communications. That could give them enough stamina to overcome industry forces or break into a fort. For instance, you can heal all of the troops in a particular area for a short time. You can use some of your resources to issue commands that can have a huge tactical effect. When you get into a close combat situation, you have to make sure you outgun the enemy.īut you can also invoke your leader’s powers, getting help from the commander up in the UNSC capital ship.

The campaign’s missions are concentrated and intense. I played the mission One Three Zero below, where a single Spartan super soldier has to liberate a bunch of prisoners. Rather than just start a giant battle, you have to complete missions with limited numbers of forces at first. The single player campaign throws enemies at you piecemeal as you explore the area around you. Then you can move the cursor to a spot and hit X to either move the units there or make them attack that position. It helps to be able to select all of the available local units with a single button push (by hitting the right bumper once). I had to get used to moving around the screen without clicking on a mini map with a mouse.
#HALO WARS GAMEPLAY HOW TO#
The first mission includes a tutorial that teaches you how to play. You have to develop your troops and your own leaders to take on Atriox’s forces, who seem to be everywhere at once. The captain and his crew have to face off against the Banished, a faction led by an unbeatable Brute warrior named Atriox. They are above an ancient Forerunner haven known as the Ark. At the start of the game, crew members of the UNSC capital ship Spirit of Fire awake decades after they were declared lost. One of the things that I like about this title is that it has an original Halo universe story. That takes a lot of brain cycles to remember, but it could be worth it for the time it saves in a pitched battle. You can add units to the D-pad directional controls and easily switch to them. Still, The Creative Assembly added some nice touches, like shortcuts on the D-pad, which are customizable.


So naturally, some compromises had to be made to make the console game more accessible and easier to control. In the video below, you’ll see that I only have seven groups under control, but it notes there are 31 soldiers in those groups.
#HALO WARS GAMEPLAY PC#
Of course, some of those units are a part of groups, so you can’t actually control all 80 units at once, as you can in typical PC RTS games. With Halo Wars 2, the maps are much more expansive and you can get 80 soldiers on the screen. But that game had a fairly limited field of view and you couldn’t get that many units on the screen at once. If you hold the bumper down, you can select all of your units on the map. You could press the right bumper to select local units or those that are within your field of view. The original Halo Wars, which came out in 2009, had a good control scheme on a controller. The question, Nicholson said, was how to make the game more accessible but also keep the depth that leads to long gameplay.
